Posts Tagged ‘GMing’
Random Wednesday
May 6th, 2010 Posted 10:32 am
Last night, we powered through Ice Crown Citadel up to Saurfang. I think we saw a few pieces of gear that we don’t normally see. That makes the run worthwhile. I hate when we run the raid and it’s like, “Someone take the axe. FOR THE LOVE OF GOD YOU WANT THIS AXE DON’T YOU?” At this point, nobody needs that axe. We’re going to have casters carrying around axes.
After the raid, I got my dailies done and had time to role play. I had a surprising scene on AstralMUX in which things I did not know would happen…well, happened. As I’m the GM, that’s always a pleasant surprise and I think I caused plenty of trouble with this one.
I really want a chance to level my druid from 79 to 80. I have a three day weekend, so, I see plenty of opportunity to catch up on the house work and complete this task.
Tags: AstralMUX, druid, GMing, Ice Crown Citadel, Leveling, OMG AXES, Saurfang
Posted in AstralMUX, PC Gaming, Roleplaying, World of Warcraft
Your RP Made Rhys Drown Himself
April 30th, 2010 Posted 10:18 am
Not really, at least, Rhys is a character not a person. I actually don’t know if he drowned himself or not. I suppose we’ll find out in the next episode on AstralMUX. Last night, I took some time out for roleplay and I had an excellent time. Zanobi had been kidnapped by a Sea Drake and when his sister finally located him in the ocean Sea Drake lair…well he was in the equivalent of a hot tub with some mermaids. A truce was sorted out with the Sea Drake, as Zanobi’s father Murmur had taken the Sea Drake’s teeth to use as weapons. Zanobi’s half-brother Naolin, a blacksmith, is going to make metal teeth for the drake and in return his brother will be freed.
Rhys continued to deal with the return of his dead beat dad. Simon D’Vane returned with a tale about an island where he saw a unicorn. This didn’t really impress his son. He must not like unicorns too much. Murmur and Demas had it out with each other over who was the meanest scum bag in the world. Their fight ended in a disaster when Demas admitted he knew where Murmur’s father was, but, could not tell him. Murmur then spent the evening drunkenly traumatizing Daeleth over his grand sexual exploits. This particular one had to do with a party he crashed that had fifty sirens at it.
What started as a pretty expected scene in finding Zanobi, it turned out to be a fairly interesting turning point for Demas versus Murmur. Next, the group is gong to return a book to the Melas Book Store. Murmur’s player is guest GMing, so, it could get wild.
Tags: Angry Sea Drakes, AstralMUX, Daeleth, GMing, Melas, Murmur, Naolin, Zanobi
Posted in AstralMUX, Roleplaying
Vampires Will Eat Your Blood
April 6th, 2010 Posted 9:49 am
Today, I got my stuff together so I could work on my Vampire Table Top. I let this one go because during the holidays Bill and I got so busy and then we dealt with his car. But now, we’re really on top of things, so, I think I can get this together. The first thing I need to get is my wiki back up (I moved it to a full domain). That way, I can start planning there as well as writing out information players would have. It’s so much easier to store it in a format like that, where it can be accessed from anywhere.
If I have time today, I’ll get the wiki up and wiki security on it so I can have GM only pages. That will be a true success.
This Vampire the Masquerade is set in Atlanta, because, I am GMing what I know. Seeing as I’ve never played, this will be interesting. I’m hoping I can bring a scenerio that is exciting and fun without the experience. We shall see.
Tags: GMing, Vampire: The Masquerade, wiki pages
Posted in Tabletop Roleplay, Vampire: The Masquerade
Kinslayer Wars
February 25th, 2010 Posted 1:00 pm
It is over. Well, at least, the bulk of the work finished just over a week ago. It was trying in a way that many other things I have GM’d was not and it was easier in a way that many other things I GM’d have not been. One thing I learned from Kinslayer was to do what I could until I felt tired and then stop. The ability to back off when you need a break is so important and more so if you are spending eight hours working through emotional content. If you’re more fresh the next day, you will do a better job and the people around you will feel like you are giving more to it. They might be disappointed one day, but, they are sure to be happier the next.
I’ve never been much to cry while GMing, but, the various battles and wars over the last one and a half months certainly put me through my paces. I always enjoyed everything I have ever oversaw on Firan, but, making the hard choices made a connection with me that was different than all the other times. It was like reading a good book, but, the characters affected were people on the back side. People who I had chatted with on public or finished a request for or talked to on a Forum. It was definitely a unique experience, in that, I don’t know if Firan will ever change so much in so little time ever again. I can’t promise it won’t. But, I also don’t know if it will.
I feel grateful for my boot camp into that world. I learned so much about conflict resolution in a short time that I might not have ever learned otherwise. I came to grips with my difficulty in making bad things happen to people, because, I realized that as long as they are consequences to actions that they were meaningful and important. But more so, I learned that gaming require some roll of the dice, a card, a mechanic somewhere that stands for some outside influence or the unexpected. I learned to savor the high and low rolls, as the same, as means by which the world could alter roleplay with some interpretation.
